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Data fetching

One of the most groundbreaking things about Remotion is that you can fetch data from an API to display in your video like you would in a regular React project. It works almost like you are used to: You can use the fetch API to load the data in a useEffect and set a state.

Telling Remotion to wait until the data is loaded

There are two functions, delayRender and continueRender, which you can use to tell Remotion to not yet render the frame. If you want to asynchronously render a frame, you should call delayRender() as soon as possible, before the window onload event is fired. The function returns a handle that you need to give Remotion the green light to render later using continueRender().

tsx
import { useEffect, useCallback, useState } from "react";
import { continueRender, delayRender } from "remotion";
 
export const MyVideo = () => {
const [data, setData] = useState(null);
const [handle] = useState(() => delayRender());
 
const fetchData = useCallback(async () => {
const response = await fetch("http://example.com/api");
const json = await response.json();
setData(json);
 
continueRender(handle);
}, [handle]);
 
useEffect(() => {
fetchData();
}, [fetchData]);
 
return (
<div>
{data ? (
<div>This video has data from an API! {JSON.stringify(data)}</div>
) : null}
</div>
);
};
tsx
import { useEffect, useCallback, useState } from "react";
import { continueRender, delayRender } from "remotion";
 
export const MyVideo = () => {
const [data, setData] = useState(null);
const [handle] = useState(() => delayRender());
 
const fetchData = useCallback(async () => {
const response = await fetch("http://example.com/api");
const json = await response.json();
setData(json);
 
continueRender(handle);
}, [handle]);
 
useEffect(() => {
fetchData();
}, [fetchData]);
 
return (
<div>
{data ? (
<div>This video has data from an API! {JSON.stringify(data)}</div>
) : null}
</div>
);
};

Caching

It is important to know that in the render process, data fetching works on a per-frame basis. Every frame, every component is re-rended by the frame context modification and then screenshotted. You should consider caching the result of your API, to avoid rate-limits and also to speed up the render of your video. We have two suggestions on how to do that:

  • Use the localStorage API to persist data after a network request and make a request only if the local storage is empty.

  • Fetch the data before the render, and store it as a JSON file, then import this JSON file.

Time limit

You need to clear all handles created by delayRender within 30 seconds after the page is opened. This limit is imposed by Puppeteer, but makes a lot of sense as going over this limit would make the rendering process massively slow.

Using delayRender() to calculate video metadata

You can also customize duration, frame rate and dimensions based on asynchronous data fetching:

See also